Games
API
- Mancala.hpp
MancalaMancala::move_tMancala::Mancala()Mancala::~Mancala()Mancala::Reset()Mancala::GetA()Mancala::GetB()Mancala::GetSideA()Mancala::GetSideB()Mancala::GetCurSide()Mancala::GetOtherSide()Mancala::GetSideA()Mancala::GetSideB()Mancala::GetCurSide()Mancala::GetOtherSide()Mancala::AsInput()Mancala::AsVectorInput()Mancala::DoMove()Mancala::DoMove()Mancala::SetBoard()Mancala::IsDone()Mancala::IsMoveValid()Mancala::GetMoveOptions()Mancala::PrintSmall()Mancala::Print()Mancala::GetCurPlayer()Mancala::IsTurnA()Mancala::IsTurnB()Mancala::ScoreA()Mancala::ScoreB()Mancala::GetScore()Mancala::side_tMancala::TestOver()Mancala::boardAMancala::boardBMancala::turn_countMancala::overMancala::is_A_turn
- Othello.hpp
OthelloOthello_BaseOthello_GameOthello_Game::this_tOthello_Game::board_tOthello_Game::Othello_Game()Othello_Game::~Othello_Game()Othello_Game::Reset()Othello_Game::GetBoardWidth()Othello_Game::GetNumCells()Othello_Game::GetCurPlayer()Othello_Game::GetOpponent()Othello_Game::IsValidPlayer()Othello_Game::BuildNeighbors()Othello_Game::GetNeighbor()Othello_Game::GetPosOwner()Othello_Game::GetBoard()Othello_Game::GetBoard()Othello_Game::IsValidMove()Othello_Game::IsOver()Othello_Game::GetFlipList()Othello_Game::GetFlipCount()Othello_Game::HasValidFlips()Othello_Game::GetMoveOptions()Othello_Game::GetMoveOptions()Othello_Game::HasMoveOptions()Othello_Game::GetScore()Othello_Game::CountFrontierPos()Othello_Game::IsAdjacentTo()Othello_Game::SetPos()Othello_Game::SetPositions()Othello_Game::SetBoard()Othello_Game::SetBoard()Othello_Game::SetCurPlayer()Othello_Game::DoNextMove()Othello_Game::DoMove()Othello_Game::DoFlips()Othello_Game::Print()Othello_Game::GetIndex()Othello_Game::NUM_CELLSOthello_Game::ALL_DIRECTIONSOthello_Game::neighborsOthello_Game::overOthello_Game::cur_playerOthello_Game::game_boardOthello_Game::GetNeighborIndex()Othello_Game::IndexOthello_Game::Index::Index()Othello_Game::Index::Index()Othello_Game::Index::Index()Othello_Game::Index::Index()Othello_Game::Index::operator size_t()Othello_Game::Index::x()Othello_Game::Index::y()Othello_Game::Index::Set()Othello_Game::Index::IsValid()Othello_Game::Index::CalcNeighbor()Othello_Game::Index::pos
- Othello8.hpp
Othello8Othello8::PlayerOthello8::FacingOthello8::this_tOthello8::Othello8()Othello8::~Othello8()Othello8::Reset()Othello8::GetNumCells()Othello8::GetCurPlayer()Othello8::GetHash()Othello8::GetOpponent()Othello8::IsValidPlayer()Othello8::GetNeighbor()Othello8::GetPosOwner()Othello8::GetBoard()Othello8::GetBoard()Othello8::IsValidMove()Othello8::IsOver()Othello8::SetupCache()Othello8::GetFlipList()Othello8::GetFlipCount()Othello8::HasValidFlips()Othello8::GetMoveOptions()Othello8::GetMoveOptions()Othello8::HasMoveOptions()Othello8::GetScore()Othello8::CountFrontierPos()Othello8::IsAdjacentTo()Othello8::SetPos()Othello8::ClearPos()Othello8::SetPositions()Othello8::SetBoard()Othello8::SetBoard()Othello8::SetCurPlayer()Othello8::DoNextMove()Othello8::DoMove()Othello8::DoFlips()Othello8::Print()Othello8::GetIndex()Othello8::GetBoardWidth()Othello8::NUM_DIRECTIONSOthello8::BOARD_SIZEOthello8::NUM_CELLSOthello8::flip_list_tOthello8::overOthello8::cur_playerOthello8::game_boardOthello8::light_flipsOthello8::dark_flipsOthello8::cache_okOthello8::ALL_DIRECTIONS()Othello8::GetNeighborIndex()Othello8::NEIGHBORS()Othello8::BoardOthello8::Index
- PayoffMatrix.hpp